Hey chaps! Lurking always, buying crap on meh. My P1.1.1 sits in idle. Might just gift it to someone who won’t be angry at 8m runtimes. The Mavic Pro comes out to play maybe 3 times a year. Nothing interesting to film when we’re home 99% of the time
@ruouttaurmind I did patch it up, with the parts that you supplied me! I do still have it but have not taken it to the skies. Apparently I’m only a decent pilot on GPS mode which the racer does not have lol
@duodec Possibly. But in this community there weren’t enough regular participants to support the dedicated forum. At peak there were fewer than a dozen regular participants, and a handful more seldom visitors.
@ruouttaurmind I was interested but I have (almost) no time for my established hobbies, and couldn’t talk myself into spending a chunk of change on a new one when I’d likely not have time to really learn and get decent at it. I’d been watching Know How on Twit.tv and they had a bunch of drone podcasts that really made me wish I could dive in.
So it goes. At least I still had that money to spend on the car and other hobbies.
@duodec problem for me is same as most technology explorations - once it was regulated and mainstream it was boring. I still eye new DJI offerings and review their competitors but I’m sort of on the sidelines as far as cool use-case goes.
We needed to be earlier in the adventure phase of it for a cool community to form.
which, I wonder what sort of feels adventurous now in technology. VR-community is in a lull but still at some point is going to explode. Autonomous driving cars are hyped way past their abilities and the timeline is a lie. What else?
@snapster IKWYM. In a similar vein, I’m not even sure I want a 3D printer any more, though I was hot for one 2-3 years ago. It might be handy for specific projects but its no longer a goal itself, and I’m glad I didn’t spend the money on one.
The rapid advancements in capability are another disincentive to buying in early (quality too, though that can also decrease as the whole units and the needed parts are commoditized); that can be offset for many by the joy of learning and early innovating but that all too quickly gets sidelined in favor of slick and completed (and cheaper) product that will sell to more people. That’s part of why Heathkit is gone and homebrew computing, or even home-assembled is a shadow of what it used to be.
And sad to say, once the products, components, etc, reach Meh, its late in the cycle for that cool community to form here; they’re probably already out there elsewhere.
I wish I knew what the next big adventurous fun thing that can be pursued and advanced at the individual/small group level (not too expensive) but I personally keep falling back on the things I love to do (when time allows) like trying to get my old musclecar restored and back on the road, a little bit of coding, along with other hobbies where cool and still sizeable communities already exist.
VR/AR is going through a cycle. An evolutionary cycle, still looking for it’s eventual path. The thing that killed 3D TV was dependence on viewer hardware. I believe this is also what’s holding back VR/AR. Mainstream adoption of this tech relies on hardware advancement somewhere beyond the Virtual Boy, yet short of the Matrix Headjack.
Have you seen the RPO movie? It’s curious how the VR tech hardware platform is illustrated in that film. The story takes place 27 years in the future, but the dependence on hardware, as well as the hardware itself isn’t much advanced over today’s tech. Apparently Spielberg doesn’t expect VR to advance at a Moore’s Law sort of pace.
Regarding emerging tech, I see potential in the IoT and home automation area. Unfortunately the fragmented and fractured standards in this field make it difficult for a non-tech sort to adopt. If the industry would settle on a single IEEE style standard for control and exchange of information, adoption, and gadget advancements would increase exponentially.
I also predict dramatic advancements in personal/automated assistants. Siri and Alexa style PAs with more advanced, cognitive pseudo AI skill sets. Although Siri is much better at interpreting my speech than she was 25 years ago in her adolescent Speakable Items days. But her cognitive skills haven’t really improved sufficiently to make her much more useful to me than Speakable Items was two and a half decades ago.
But alas, these are all larger topics than “what’s the next hit gadget” like e-cigs, robot vacs, drones, 3D printers and fidget spinners. I’m sorry, but at the moment I have nothing relevant to offer. So… disregard this post I guess.
@ruouttaurmind yes, I enjoyed RPO, though many nostalgia elements were a bit off kilter to me. I enjoyed the VR vs IRL contrasts.
I didn’t come across thinking that VR hadn’t evolved it’s hardware much, though it did seem really weird to me that only an expensive kit would have immersive haptic feedback. I’d have positioned the haptic suit (and maybe VR-triggered Biochemicals) as the main precursors to the Oasis gaining traction at all.
Unfortunately the fragmented and fractured standards in this field make it difficult for a non-tech sort to adopt. If the industry would settle on a single IEEE style standard for control and exchange of information, adoption, and gadget advancements would increase exponentially.
I’d be worried that, barring a spectacular amount of work, testing, and hammerlocking vendors who don’t 100% meet all the requirements and highest security for such a standard, that leads to ‘all your IOT are belong to us’ hacker carnival, which is already underway in small scale. But interoperation is a necessity. Such a trial.
Ever seen the anime Summer Wars? Everyone in the world uses the virtual world of OZ (no relation) and then the disruption caused when it is attacked. Now I want to watch it again, darn it.
I’d be worried that, barring a spectacular amount of work, testing, and hammerlocking vendors who don’t 100% meet all the requirements and highest security for such a standard
Not much different than datacom standards currently in use in the IoE. There is a standard. It is vulnerable. It gets hacked when devs don’t take care to lock the door behind them.
I haven’t seen Summer Wars (not much into anime) but I kinda wanna check it out now. I’ll dig around and see if I can stream it up anywhere.
@medz cross platform multiplayer online gaming would be a great feature. Also increased team sizes. COD supports up to 9 players per team. At one point Sledgehammer Games had announced they would build out COD-WWII to support up to 21 players per team (42 players on a battlefield!). THAT would be madness and mayhem I would love to participate in! Unfortunately the final release of the game only supports the traditional 9 player max teams.
@RiotDemon Ya, I think that’s one of the things which made it so popular. Along with dynamic topology. As a multiplayer game progresses, buildings can tumble, holes get blown in walls, fences are torn down, etc. It took a bit for COD to catch up on dynamic maps. I was never a Battlefield player though, so all this is only based on reviews I’ve read and YT gameplay vids.
@ruouttaurmind I forget which version I played, one of them on PS3. The maps were massive. You had to have a ton of players if you wanted to see someone. It was fun, but I had more friends on 360 playing COD.
Aye, I’m still about, as well as @djslack. @sportykev pops up once in a while.
Hey chaps! Lurking always, buying crap on meh. My P1.1.1 sits in idle. Might just gift it to someone who won’t be angry at 8m runtimes. The Mavic Pro comes out to play maybe 3 times a year. Nothing interesting to film when we’re home 99% of the time
@sportykev What about that Walkera racer you got? Didja ever patch it up and master the racing circuit?
@ruouttaurmind I did patch it up, with the parts that you supplied me! I do still have it but have not taken it to the skies. Apparently I’m only a decent pilot on GPS mode which the racer does not have lol
@sportykev Get out there and get some footage!
Reminds me of secret URL we built for previous forum topics that we ported over here to Meh: https://meh.com/forum?category=drone.horse
@shawn That’s how I posted this thread!
So, did drones just become too common, no longer cool and froody?
@duodec Possibly. But in this community there weren’t enough regular participants to support the dedicated forum. At peak there were fewer than a dozen regular participants, and a handful more seldom visitors.
@ruouttaurmind I was interested but I have (almost) no time for my established hobbies, and couldn’t talk myself into spending a chunk of change on a new one when I’d likely not have time to really learn and get decent at it. I’d been watching Know How on Twit.tv and they had a bunch of drone podcasts that really made me wish I could dive in.
So it goes. At least I still had that money to spend on the car and other hobbies.
@duodec problem for me is same as most technology explorations - once it was regulated and mainstream it was boring. I still eye new DJI offerings and review their competitors but I’m sort of on the sidelines as far as cool use-case goes.
We needed to be earlier in the adventure phase of it for a cool community to form.
which, I wonder what sort of feels adventurous now in technology. VR-community is in a lull but still at some point is going to explode. Autonomous driving cars are hyped way past their abilities and the timeline is a lie. What else?
@snapster IKWYM. In a similar vein, I’m not even sure I want a 3D printer any more, though I was hot for one 2-3 years ago. It might be handy for specific projects but its no longer a goal itself, and I’m glad I didn’t spend the money on one.
The rapid advancements in capability are another disincentive to buying in early (quality too, though that can also decrease as the whole units and the needed parts are commoditized); that can be offset for many by the joy of learning and early innovating but that all too quickly gets sidelined in favor of slick and completed (and cheaper) product that will sell to more people. That’s part of why Heathkit is gone and homebrew computing, or even home-assembled is a shadow of what it used to be.
And sad to say, once the products, components, etc, reach Meh, its late in the cycle for that cool community to form here; they’re probably already out there elsewhere.
I wish I knew what the next big adventurous fun thing that can be pursued and advanced at the individual/small group level (not too expensive) but I personally keep falling back on the things I love to do (when time allows) like trying to get my old musclecar restored and back on the road, a little bit of coding, along with other hobbies where cool and still sizeable communities already exist.
@snapster Pardon my pontificating, but IMHO…
VR/AR is going through a cycle. An evolutionary cycle, still looking for it’s eventual path. The thing that killed 3D TV was dependence on viewer hardware. I believe this is also what’s holding back VR/AR. Mainstream adoption of this tech relies on hardware advancement somewhere beyond the Virtual Boy, yet short of the Matrix Headjack.
Have you seen the RPO movie? It’s curious how the VR tech hardware platform is illustrated in that film. The story takes place 27 years in the future, but the dependence on hardware, as well as the hardware itself isn’t much advanced over today’s tech. Apparently Spielberg doesn’t expect VR to advance at a Moore’s Law sort of pace.
Regarding emerging tech, I see potential in the IoT and home automation area. Unfortunately the fragmented and fractured standards in this field make it difficult for a non-tech sort to adopt. If the industry would settle on a single IEEE style standard for control and exchange of information, adoption, and gadget advancements would increase exponentially.
I also predict dramatic advancements in personal/automated assistants. Siri and Alexa style PAs with more advanced, cognitive pseudo AI skill sets. Although Siri is much better at interpreting my speech than she was 25 years ago in her adolescent Speakable Items days. But her cognitive skills haven’t really improved sufficiently to make her much more useful to me than Speakable Items was two and a half decades ago.
But alas, these are all larger topics than “what’s the next hit gadget” like e-cigs, robot vacs, drones, 3D printers and fidget spinners. I’m sorry, but at the moment I have nothing relevant to offer. So… disregard this post I guess.
@ruouttaurmind yes, I enjoyed RPO, though many nostalgia elements were a bit off kilter to me. I enjoyed the VR vs IRL contrasts.
I didn’t come across thinking that VR hadn’t evolved it’s hardware much, though it did seem really weird to me that only an expensive kit would have immersive haptic feedback. I’d have positioned the haptic suit (and maybe VR-triggered Biochemicals) as the main precursors to the Oasis gaining traction at all.
@ruouttaurmind @snapster
I’d be worried that, barring a spectacular amount of work, testing, and hammerlocking vendors who don’t 100% meet all the requirements and highest security for such a standard, that leads to ‘all your IOT are belong to us’ hacker carnival, which is already underway in small scale. But interoperation is a necessity. Such a trial.
Ever seen the anime Summer Wars? Everyone in the world uses the virtual world of OZ (no relation) and then the disruption caused when it is attacked. Now I want to watch it again, darn it.
@duodec
Not much different than datacom standards currently in use in the IoE. There is a standard. It is vulnerable. It gets hacked when devs don’t take care to lock the door behind them.
I haven’t seen Summer Wars (not much into anime) but I kinda wanna check it out now. I’ll dig around and see if I can stream it up anywhere.
Seems like cross-platform, battle royal format video games are all the rage now.
@medz cross platform multiplayer online gaming would be a great feature. Also increased team sizes. COD supports up to 9 players per team. At one point Sledgehammer Games had announced they would build out COD-WWII to support up to 21 players per team (42 players on a battlefield!). THAT would be madness and mayhem I would love to participate in! Unfortunately the final release of the game only supports the traditional 9 player max teams.
@ruouttaurmind didn’t battlefield always have a ton of players?
@RiotDemon Ya, I think that’s one of the things which made it so popular. Along with dynamic topology. As a multiplayer game progresses, buildings can tumble, holes get blown in walls, fences are torn down, etc. It took a bit for COD to catch up on dynamic maps. I was never a Battlefield player though, so all this is only based on reviews I’ve read and YT gameplay vids.
@ruouttaurmind I forget which version I played, one of them on PS3. The maps were massive. You had to have a ton of players if you wanted to see someone. It was fun, but I had more friends on 360 playing COD.
Hi
@sportykev Hi!
@sportykev ni hao!
Randomly remembered drone.horse was a thing…